FIRE
6Masked HERO Goka
Archetype:
Masked HERO
ATK:
2200
DEF:
1800
View:
4307
Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY.
Masked HERO Goka — Power Evaluation
Final Score: 42 ± 5 · Confidence: Medium
- Intrinsic: 38 · Deck: 44 · Meta: provisional
- Primary role: Boss / End-board
Why it scores here
Masked HERO Goka is a fusion monster that must be summoned via Mask Change and serves as an end-board beatstick in HERO decks. While it consistently appears in 117 recent HERO decks (especially Heroic variants at 50.4%) and pairs reliably with core HERO support like Stratos and Mask Change, it provides zero interaction or protection and depends entirely on being summoned safely in a completed board. The 100 ATK scaling per HERO in the GY is a free bonus but does not generate card advantage or enable further plays. Overall, Goka's score reflects its niche role: a solid, accessible finisher in HERO mirrors that does not compensate for its lack of disruption or resilience through any other axis.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Mask Change (92.3% co-inclusion) and Stratos (95.7% co-inclusion) in Heroic decks make the Mask Change summon highly accessible once you have a HERO on field, but setup is required. (observed) |
| Combo & Conversion | 25 | Goka appears in zero recorded combo boards and builds no further lines; it is purely an end-board result of the deck's engine, not an engine itself. (verified) |
| Resource Economy | 35 | The card generates no draw, search, or recursion effects, and while Mask Change itself costs a card, Goka's free ATK scaling is the only positive; overall neutral economy. (verified) |
| Effect & Interaction | 0 | Goka has no text providing disruption, removal, or negation—it is a beatstick with no player interaction. (verified) |
| Material Utility | 20 | As a Level-6 Fusion Warrior, Goka has limited material value; it is summoned to stay on field as a threat, not recycled as intermediate material in further summons. (inferred) |
| Resilience & Flexibility | 30 | Goka has no protection text, recursion, or multi-turn utility; once summoned, it is a vulnerable beatstick with no answer to removal or board wipes. (verified) |
| Deck-Building Efficiency | 45 | The mandatory Mask Change requirement and restriction to HERO decks create mild deck-building tension, though Mask Change is standard in HERO decks and Goka shows redundancy (1.09 average copies, some 3-ofs). (observed) |
Calculation
Weight profile: Primary role: Boss / End-board. Intrinsic ≈ 38, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Highly accessible via standard HERO support (Stratos 95.7%, Mask Change 92.3%)
- Consistent main-deck inclusion across 117 recent HERO decks, especially in Heroic (50.4%)
- Free ATK scaling per HERO in GY provides damage scaling in mill-heavy builds
- Solid final board piece when summoned safely
Weaknesses
- Zero disruption, interaction, or protection effects
- No board-extending capability; purely a beatstick
- Vulnerable to removal and board wipes with no answers
- No card advantage, recursion, or recovery mechanism
- Conditional special summon (Mask Change only) restricts flexibility
- Zero combo evidence suggests no enabling or multiplier value
Counters / choke points
- Any single-target removal (Raigeki, Dark Ruler No More, Forbidden Droplet)
- Board wipes (Lightning Storm, Harpie's Feather Duster, Evenly Matched)
- Negation or disruption of Mask Change prevents summon
- Fast decks that close the game before Goka can deal damage
Best use
End-board finisher. Decks: Heroic, Masked HERO, Vision HERO, Elemental HERO. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Must be Special Summoned with Mask Change; gains 100 ATK per HERO in GY (from card description); Mask Change co-inclusion: 92.3% of Goka decks (deck data.top partners); Stratos co-inclusion: 95.7% of Goka decks (deck data.top partners); Heroic archetype dominance: 50.4% of decks (deck data.archetypes); Type/Attribute/Level: Fusion, FIRE, Warrior, Level 6 (card properties); Zero combos recorded (combo data.total combos = 0); Goka has no disruption, removal, negation, or hand-trap text (card description)
- Observed: 117 total decks include Goka (deck data.total decks); 1.09 copies per deck on average (deck data.copies per deck.avg); 18 distinct archetypes run Goka (deck data.distinct archetypes); Vision HERO historically includes Goka at 66.67% (usage statistics); Goka runs exclusively in main deck, never side deck (117 main, 0 side)
- Inferred: Mask Change requirement makes Goka a conditional special summon dependent on field setup; Goka is an end-board finisher, not a combo enabler (from zero combos and lack of starter/search ability); ATK scaling benefit is highest in decks with heavy GY mills (Stratos, Shadow Mist); Material utility is limited; Goka is designed to stay on field, not be recycled; Goka's role is post-combo finisher, not combo driver
- Data gaps: No combos supplied—combo conversion and board-closing power are text-only inference, not empirical No guides supplied—human strategic context on Goka's role and usage patterns is absent No banlist information—assumed unlimited (3 copies) across all formats No metagame context—cannot assess Goka's performance against current meta threats or removal prevalence






